We've got some friendly tbh's on Witchfire, keep reading to find out more!
- India Today Gaming
- October 17, 2023 (UPDATED: October 17, 2023 11:57 IST)
Witchfire has been out for a little while now, and let me tell you, it's shaking things up in the gaming world! You've got your classic shooter elements like shotguns, pistols, and snipers, but wait, there's more!
They've thrown in a bunch of spells that can range from meh to total game-changers in certain nail-biting situations. But what really makes Witchfire pop is its wacky random unlock system, tough difficulty level, and the sheer time it takes to unlock all its goodies. It might not be everyone's cup of tea, but if you're into roguelike shooters, you're in for a treat! Trust me, things start getting spicy in Witchfire once you've clocked in a good chunk of time slaying those spooky creatures.
The Astronauts, the masterminds behind The Vanishing of Ethan Carter, are also the creative brains behind Witchfire. Once you dive into the game, you'll notice it doesn't waste any time with elaborate story setups. You get a quick lowdown on witches and a speedy tutorial to get your basic skills up to scratch before the real action begins. But be warned, starting off can be a bit rough.
With just a six-shooter revolver at your disposal, even small packs of enemies can make you break a sweat. The slow reload time and the time it takes to unlock more weapons and spells don't make things any easier. What's interesting, though, is the game's blend of historical and contemporary weapons with a medieval twist. It's a neat touch that gives Witchfire a little extra charm in the shooter realm.
Besides the thrill of grinding for those random unlocks, players will have to grapple with the excitement of unpredictability each time they dive into the game.
From the groupings of enemies to the appearance of terrifying monsters and the starting points of events, it's a complete surprise every time you venture into the levels. It's a real test of luck whether you're in for a smooth ride or a nail-biting struggle.
Sometimes, luck might turn its back on you, leaving you facing a tough mix of spawns that can even trap you between them and your lost goodies, making retrieval a near-impossible feat. In the early stages, players might find themselves intentionally biting the dust just to recover their precious stash and that valuable witchfire. It might sound bizarre to surrender yourself to progress, but hey, desperate times call for desperate measures, right?
When it comes to the gunplay in Witchfire, it's nothing short of exhilarating! Each weapon packs its own punch, boasting unique characteristics, weight, and kickback that truly set them apart. But wait, there's more! The game spices things up with an upgrade system for each gun that can significantly alter how they function. Take the auto rifle, for example. Initially, it's your standard shoot-and-empty kind of deal, but with a few upgrades, it transforms into this cool piece that tracks temperature.
You've got your cold, your heat, and your overheat zones on this nifty little progress bar. To maximize its damage potential, players need to stay in the sweet spot, that heat section, by managing their trigger pulls. It's almost like turning an auto rifle into a semi-auto if you want to get the most out of it. Some weapons might not have such fancy modifications, but hey, who doesn't love a bit of variety.
Let's talk about the nitty-gritty of Witchfire's gameplay, shall we? The damage fall-off from a distance is one of those love-it-or-hate-it aspects that players will encounter. While close-up attacks pack a punch, some weapons lose their oomph at an alarming rate, even at medium distances! Sure, it might feel like a bummer, but trust me, it's a necessary evil for game balance. The last thing we want is players camping out on mountaintops, sniping away like it's no big deal. But here's the thing - even the starting revolver can feel like it's losing its touch, leaving you in the lurch. It's like, how close do we need to get to these guys to dish out some real damage? It's a struggle, no doubt, and it might even feel downright unfair at times. Long-range weapons don't escape unscathed either, as it's a bit odd when you're firing from what seems like a reasonable distance, yet the damage numbers remain disappointingly low.
But hey, let's switch gears and talk about the game's visuals, shall we? Witchfire is an absolute stunner. The textures are so on point that you'd swear you're staring at a next-gen masterpiece. Even the enemy designs are pretty slick, though the grunts could use a little more pizzazz, if you ask me. Now, some of those witch's minions are downright terrifying. There's this ghost that summons a whole army of minions - like, whoa! And those skeleton minions are right up there for anyone seeking that perfect Halloween vibe. Oh, and don't even get me started on those spell effects.
Sure, some might be a tad muted, but they get the job done and then some. And those weapon skins? While they might seem basic, they bring this perfect blend of past and present styles, giving them this extra dash of uniqueness. I will say, though, some ground textures tend to repeat, which can make it a tad tricky to tell where you are sometimes. And the sound design? It's pretty darn solid, even if it does get a tad repetitive at times. But hey, it's all part of the experience, right?
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