Players of Destiny 2 discover about Warlock-only pay to win mobility technology

Destiny 2 players tackled a new and unique moment tech for Warlock to take advantage of in the constantly changing world.

Two cunning gamers in the dynamic world of Destiny 2, a game renowned for its intricate movement mechanics, stumbled upon a brand-new and exclusive mobility technology made specifically for Warlock mains.

This result is surprising because it appears that only a small number of players will be able to completely realize its potential. This knowledge may have a significant impact on how Warlocks move about the battlefield.

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Players uncovered a novel technique

Fast frame rates are a special requirement for this freshly discovered movement style. Unlike earlier mobility technologies, which any trained Guardian could use with the proper training and practice.

The players found that they could prolong their floating state as Warlocks when playing at frame rates that were capped at 240 and 140, creating the impression that they were defying gravity and hovering in place. When they performed the same accomplishment at a pitiful 30 frames per second, the ability disappeared, forcing them to return to the ground like regular Guardians. At 30 frames per second, not even "Heat Rises," a Solar Warlock-only Aspect that allows Guardians to keep flying after giving up a grenade, worked as it was supposed to. The Aspect didn't reach its full potential until 60 frames per second and greater, enabling players to gracefully stay in the air while using their talents.

The gamers exclaimed in amazement at the astounding discovery, "It's a frames thing, look!" They couldn't help but call this movement technology "quite literally pay to win," implying that players with fast frame rates would have an edge over others. The complicated relationship between frame rate and game physics is well known in the Destiny 2 community. It has been shown that higher frame rates affect a variety of factors, including increasing the amount of damage taken in specific confrontations.

Before Lightfall's debut, there were worries that these problems may hurt Guardians who played at higher frame rates. However, those worries appear to have been allayed by the subsequent Root of Nightmares raid, which some people believe to be one of the easiest to carry out. As soon as this new mobility technology is made accessible, the Destiny 2 community will undoubtedly talk about it. Some people might believe that higher frame rates are unfair, but others might see them as a challenge to push their hardware and skills to the limit.

Only time will tell how this revelation impacts the Guardian movement's future and whether Bungie will be able to eliminate the frame rate dependency to level the playing field for all players. Strong rigged warlock mains that enjoy swift action will enjoy The Destiny 2 community will definitely discuss this new mobility technology as soon as it becomes available. Higher frame rates could seem unfair to some individuals, but they could also be seen as a challenge to push one's hardware and abilities to the utmost.

Only time will tell how the future of the Guardian mobility will be impacted by this discovery, as well as whether Bungie will be able to terminate the frame rate dependency and level the playing field for all players. Warlock mains with strong setups and a tendency for quick action will value their improved edge in the ongoing combat against darkness up until that point.