Diablo IV becomes fastest selling Blizzard Game of all time

The latest addition to the Diablo series has become the fastest selling Blizzard game of all time.

Diablo® IV, the much-awaited next entry of the renowned Diablo series, is now available. It has become Blizzard Entertainment's fastest-selling game ever, with the most pre-launch unit sales on both console and PC*. Diablo IV has been played for 93 million hours, or over 10,000 years, in the four days after early access began on June 1.

Diablo IV supports cross-platform play and progression on Windows® PC, Xbox Series X|S, Xbox One, PlayStation®5, and PlayStation 4, as well as up to four-player co-op on consoles, including two-player couch co-op.


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“This is a moment year in the making for the Diablo IV team,” said Rod Fergusson, general manager of Diablo. “We’re extremely proud to offer players the richest story ever told in a Diablo game. Players have a range of choices, including personal character customization, equipping personalized skills for battling horrific demons or collecting Legendary loot to support your playstyle while discovering new ones. Since the game was first announced in 2019, the support from millions of players around the world drove us toward this release of our dark vision of Sanctuary. Hail Lilith, Blessed Mother.” 

“Our vision at Blizzard is to create legendary experiences for all to share, and Diablo IV is an incredible realization of that vision,” said Mike Ybarra, President of Blizzard Entertainment. “With highly customizable gameplay, gripping storytelling, and plenty of options around how to engage with the world, this masterfully crafted expression of the Diablo universe is an outstanding example of what our talented development teams are capable of. Whether you’re a veteran of the series or diving into Sanctuary for the first time, we welcome players to the global launch of Diablo IV.”

Diablo IV debuts a huge overworld for players to explore as one of five classes: shapeshifting Druids, agile Rogues, elemental Sorcerers, ferocious Barbarians, and ritualistic Necromancers. There is no golden path; players select how they wish to go, whether it's pursuing Lilith with laser focus or exploring the dark corners of each zone while honing their talents. The realm of Sanctuary is diverse, with different biomes and demonic animals, and players will test their mettle throughout five regions in over 120 dungeons and hundreds of side-quests, all while battling World Bosses and exorcising haunted Strongholds in a shared and cooperative open world.

But it doesn't stop there. After finishing the main storyline, players can engage in various end-game activities to prolong their travels and grow even more powerful. There are numerous opportunities for players to use an upgraded Paragon Board system and continue customizing their adventures, ranging from the grueling and frequently occurring Helltide to the demonically tough Nightmare Dungeons.