MLBB Patch 1.9.30 Hero Adjustments: Buffs, Nerfs, and Reworks Explained
Discover the latest hero adjustments in Mobile Legends: Bang Bang (MLBB) Patch 1.9.30. Learn about buffs, nerfs, and reworks for heroes like Lunox, Fanny, Zilong, and more, aimed at creating a balanced meta.

There's something that MLBB fans have been looking forward to-the new Patch 1.9.30 It is packed with major hero adjustments that will see buffs, nerfs, and reworks aimed at improving gameplay-mostly felt with underperforming heroes. So, let's dive into the hero adjustments shaping your next game.
Hero Adjustments: Buffs, Nerfs, and Reworks
Lunox:
Lunox' changed skills were reverted back to what they were before getting the feedback of the players. She promised to hold herself to the skills and promised to keep reviewing the changes later in the patches.
Fanny:
Extended Combos Fanny gets some buffs about sustained combat. Her energy regeneration has increased. More energy is now regenerated by her passive, but the first skill's damage was reverted back.
Oulus:
He completely gets a major revamp in his playstyle, and instead, he becomes a much more direct combat playstyle. He now, with his new passive, enjoys 20% damage reduction at full stack, but losses out on phys. penetration and movement speed bonuses due to balance. He's been given skill cooldown but added resistance in crowd control.
Zilong:
Zilong's HP regen will increase 20 percent but his damage increases when the enemy's health is less than 50 percent while ending the enemy in a critical state if its health is low.
Sun:
His ultimate clone's clone duration was reduced by four seconds; hence, a whopping burst damage earlier made him dominate protracted fights.
Badang :
How much power was worth expected, now that the baser attack nerf has arrived. The ultimate damage was nerfed, but crowd control duration increased.
Khaleed :
He has received some minor nerfs in survivability and damage. His attack growth was slightly lowered down, and damage reduction from skill two made him softly tankier without losing impact in early game.
Gatotkaca:
His late-game durability has been curbed by scaling the passive's HP-to-defence conversion down, thus making him much less endurable in elongated fights.
Karina :
The base true damage of her passive has been scaled down a bit so as to balance out her burst potential-the compensation to which will rely on the particular vision of the play style, or more importantly, engagements, in early to mid-games.
Guinevere:
The airborne duration of skill two has been increased so that the control of fights is improved with reduced range.
Also Read: Kagura’s Free Anniversary Epic Skin in MLBB: Ducati Tokens, and Community Voting Now Live!
Community Reactions
The community likely got mixed reactions about Patch 1.9.30. Most will enjoy the buffs for underperforming heroes like Lunox and Fanny, while others will be frustrated by nerfs to their mains - Sun and Karina. All reworks will eventually have mixed reactions. Some people will praise changes that improve balance, while others will need time to get accustomed to those new playstyles. This patch appears to shoot in the direction of a more balanced meta, but with any large update, many will not be pleased.
With patch 1.9.30, hero adjustments came flooding in towards the goal of balancing out the average situation in the game of MLBB. Chances are you either love to burst or like to wrestle, and these buffs and nerfs, and a handful of reworks, will in no doubt change the battle terrain. And as feedback keeps coming in and hero dynamics continue to be honed to date, the game is evolving with new aspects that could perhaps balance things out and make the game more engrossing. Stay tuned for more updates as Moonton continues to polish the meta and brings more fresh challenges to the Land of Dawn.