Marvel Rivals The Thing Guide: Abilities, Tips & Tricks for Frontline Domination

Learn how to dominate with The Thing in Marvel Rivals! Explore his abilities, strategies, and pro tips to excel as a tank and disruptor on the battlefield.

The Thing is here to crush enemies and tank damage like a true powerhouse. With his hard-hitting abilities, team-focused utility, and a knack for shrugging off enemy attempts to control him, The Thing is a must-play hero for anyone who loves dominating the frontlines.

In this guide, we’ll break down his abilities, one by one, explain how to make the most of them, and throw in some handy tips and tricks to take your game to the next level—all in a fun, chill tone that’s as solid as The Thing himself.

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Marvel Rivals Thing Guide

 

The Thing’s Abilities: Rock Solid Moves

1. Combination Punch (Basic Attack)

  • Description: The Thing unleashes a flurry of rapid punches, pummeling enemies into submission.
  • Why It Rocks: This ability is perfect for consistent damage output and works great against enemies with weak defenses. The more punches you land, the better the results—simple but oh-so-satisfying!

2. Thunderbolt Punch (Right Mouse Button)

  • Description: The Thing winds up and delivers a single, massive punch that deals devastating damage.
  • Why It Rocks: This ability is your go-to for finishing off weakened foes or dealing a big chunk of damage to priority targets. It’s slow but powerful, so time it well to land that satisfying blow.

3. Slam Moment (Ultimate - Q)

  • Description: The Thing slams the ground with immense force, knocking enemies in front of him into the air.
  • Why It Rocks: This ultimate is a game-changer. It disrupts enemy formations and leaves them vulnerable for follow-up attacks. Plus, watching enemies fly through the air? Priceless.

4. Furious Charge (E)

  • Description: The Thing charges forward, lifting enemies into the air and leaving behind a seismic zone that prevents enemy displacement.
  • Why It Rocks: This ability is your primary tool for engaging fights. The seismic zone is a tactical advantage, keeping enemies locked in place and forcing them to deal with you head-on.

5. Battlefield Support (Shift)

  • Description: The Thing leaps toward allies, granting himself and teammates a damage reduction buff.
  • Why It Rocks: This ability makes The Thing a true team player. It’s perfect for diving into team fights or saving allies from sticky situations while boosting survivability for everyone.

6. Solid as a Rock (Passive)

  • Description: Grants The Thing immunity to knockbacks and other displacement effects.
  • Why It Rocks: This passive ability lets you maintain your position and focus in the heat of battle. While other heroes might get tossed around, The Thing stays grounded and in control.

 

Marvel Rivals Thing Guide

 

Tips and Tricks: How to Master The Thing

  1. Be the Team’s Shield: Use Battlefield Support to jump into fights and soak up damage for your team. This ability can save squishier heroes from getting deleted and turn the tide of a skirmish.
  2. Engage with Furious Charge: Start fights with Furious Charge to disrupt enemies and control the battlefield. The seismic zone it leaves behind is great for splitting enemy teams or pinning them in place.
  3. Combo Your Abilities: A great combo is Furious Charge (E) to initiate, followed by Slam Moment (Ultimate - Q) to disrupt and Thunderbolt Punch to deal heavy damage. Finish with Combination Punch for cleanup.
  4. Target Priority: Use Thunderbolt Punch to focus down high-value targets like enemy damage dealers. The burst damage can often secure kills and remove key threats.
  5. Leverage Your Passive: Solid as a Rock is a huge advantage in chaotic fights. Use it to hold the frontline and absorb enemy crowd control abilities that would cripple other heroes.

Final Thoughts

The Thing isn’t just a tank—he’s a playmaker. His abilities combine raw power with tactical utility, making him a hero that can turn the tide of any match. Whether you’re charging into the enemy team, protecting your allies, or landing devastating punches, The Thing is here to prove that he’s more than just a pile of rocks.