Brawl Stars June 2025 Balance Update: All Buffs, Nerfs & Patch Notes Explained

Explore all the Brawl Stars balance changes from June 12, 2025, including Brawler buffs, nerfs, game tweaks, and Brawl Arena updates.

Brawl Stars' balance update has rolled out, bringing a wide range of changes that shake up the current meta. From powerful nerfs to fan-favourite Brawlers like Kenji and Jacky, to much-needed buffs for underused picks like Mortis and Tick, this patch focuses heavily on refining Brawl Arena gameplay. Alongside character adjustments, several core mechanics such as XP distribution, tower behaviour, and base damage have also been reworked to create a more competitive and strategic environment. 

All Nerfs That Hit in This Update

Advertisement

Popular Games

The Brawl Stars June 12, 2025, balance update was officially released on June 12, 2025, as confirmed in Supercell’s patch notes titled “The Battle for Katana Kingdom!”

Some of the most powerful Brawlers have been toned down this time. Kenji now takes longer to charge his Hypercharge and no longer knocks up enemies. In Brawl Arena mode, characters like Janet, Ash, and Jacky got their stat boosts at level-up reduced. Janet’s damage buff has dropped from 9% to 4%, while Jacky’s HP and damage boost have also been cut. Even Jae-yong and Clancy saw reductions in their performance.

Key Nerfs:

  • Kenji: Hypercharge now charges slower (35% → 25%), weaker pull effect, and knock-up removed.
     

  • Lumi: Half-time Star Power slow now lasts 1s instead of 2s.
     

  • Janet: Damage level-up boost halved (9% → 4%).
     

  • Ash & Jacky: HP and damage bonuses reduced.
     

  • Clancy: Loses passive synergy with robots.
     

  • Jae-yong: Less HP and reload speed increase.
     

All the Buffs You Should Know About

 

While some got nerfed, a few underperformers are now stronger. Mortis, Tick, Gene, and more have seen improved level-up stats. For example, Tick now reloads faster and deals more damage. Fang and Gus also get sturdier with better HP and power scaling in Brawl Arena.

Buff Highlights:

  • Tick: Reload speed and damage increase have improved.
     

  • Meeple & Stu: More HP and higher damage boost.
     

  • Mortis, Gene, Gus: Got bigger HP increases.
     

  • Fang: Slightly better stats all-around.

Gameplay Tweaks and Arena Changes

The update not only changed Brawlers but also gameplay systems. Robots give changed XP now—jungle robots offer a bit less, small ones give slightly more. The bounty XP multiplier is higher, making bounties harder to earn. Tower damage to lane robots is lower, and base damage to Brawlers is doubled, giving teams new strategy options.

Additional Adjustments:

  • XP Adjustments: Jungle robot XP dropped (120 → 110), lane robots increased (35 → 40).
     

  • Arena Base: Now hits Brawlers harder and gives XP when eliminating enemies.
     

  • Arena Towers: Shoots faster but less deadly to lane robots.
     

  • Brawl Arena: Now gives double Mastery Points.
     

Lastly, a few bugs were fixed, including Jacky’s gadget acting weird and visual effects for Kaze. The patch also reduced the sound volume of level-up and made projectiles pierce through the environment.