FBI Finds a Terror Suspect After He Makes Threats Inside Roblox Game

A Roblox player’s in-game threats led the FBI to a Texas home, uncovering disturbing notes and signs of a possible real-world terror plot.

It’s kinda wild how something as simple as a game chat can spiral into a full-blown FBI investigation, but that’s exactly what happened here. A Roblox player going by the name “Crazz3pain” made threats about attacking a Christian concert or event, and someone in the game took it seriously enough to report it.

FBI Uses Roblox Data to Track Down Texas Man Over Terror Plot Talk

Roblox finally added console chat! : r/roblox

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Turns out, that was the right move. The FBI got involved, traced the account with help from Roblox, and ended up at the home of James W. Burger in Texas. What they found there was more than just some edgy gamer acting out. His phone had notes about avoiding leaving fingerprints or DNA, and another one with extremist language aimed at Christians. It wasn’t just random ranting—he was talking about revenge, martyrdom, and violence like he meant it.

Even crazier, a family member had installed a keylogger on his computer, probably already worried. That gave the FBI direct logs of him using the Roblox account in question. Burger didn’t even deny it when questioned, admitted to using the account and making the threats. He said if he couldn’t leave the U.S., his goal was “martyrdom or bust.”

Now, let’s just pause right there. This guy wasn’t caught because of some high-tech surveillance. He got flagged because someone in a kids’ game reported suspicious behavior. That’s the part that sticks with me. Roblox is a place where people build pet simulators and obstacle courses, not where you expect to run into extremist rhetoric.

But this case proves it, even games aren’t off-limits for people with dangerous intentions. The platforms have to step up, sure, but it also shows how important it is for regular users to speak up when something feels off. In this case, it might’ve stopped something horrible from happening. The line between digital and real-world danger is way thinner than people think.